Monday 10 June 2013

World of Tanks Xbox 360 edition

9 comments:

  1. Not excited.

    I hope WG didn't waste their E3 big surprise on only a port that no one wanted.

    And why 360 exclusive? Why a console at the end of its life?

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  2. WoT on X360 is not free to play

    on-line on XBox is behind a paywall

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  3. Here the screenshot I promised you for the problem with the KV-5

    Just scraping paint and losing HP for it.

    I have a screenshots/replay...

    Here is the screenshot

    http://img9.imageshack.us/img9/6003/shot007xu.jpg

    If you need any more info just let me know

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  4. Stop teasing me with the Sherman Firefly!

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  5. Fix WoT first, before you start screwing around with another platform. There are any number of major issues in the basic game, but you insist on starting something else while ignoring your bread and butter game.

    redwing6
    CO, The Blues & Royals (TBR- NA server)

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    Replies
    1. You do realize that the team and all the resources that are for WoT PC will remain as is and may grow, while WoT Xbox will be developed by other game studio that that belongs to Wargameing and is rather independent from WoT PC team (except that they may share experience and belong to one company) (most probably it will be made by Day 1 Studios; http://overlord-wot.blogspot.com/2013/01/all-entering-console-market.html)

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    2. Yes, I do realize that...WG needs to divert those resources to fixing the issues that exist now...instead of starting a new platform...I though my comment was rather clear.

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  6. Hello, Vallter, a bit of an offtopic, still a curious question tho: the M37/M7 swap was intentional on the test server? Will it be kept?

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    Replies
    1. Yes, it will be kept like that, since actually such progression will be historical accurate and initially introduced in wrong manner

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